Marvel Rivals Patch
Version 20260710 Balance
Version 2026.07.06 · Who won the patch?
Data Reliability
Verified DataParser reliability check passed. Hero distribution looks healthy — competitive intelligence data is trustworthy.
Buffs
54
Nerfs
29
Top Winner
Deadpool
Changes
91
Patch Prediction Summary
Luna Snow leads the patch, but several roles shifted.
STRATEGISTs gained the most from this balance patch. 54 buffs, 29 nerfs across 28 heroes.
Most Positive Predicted Impact
Heroes predicted to gain the most from the latest patch.
Luna Snow
+12.0
2B / 0N
Cloak & Dagger
+12.0
2B / 0N
Doctor Strange
+9.0
3B / 0N
Rocket Raccoon
+10.5
2B / 1N
Deadpool
+12.0
12B / 1N
The Thing
+9.0
2B / 0N
Moon Knight
+10.0
4B / 1N
Psylocke
+7.0
3B / 1N
Groot
+6.0
2B / 0N
Hela
+4.5
1B / 0N
Invisible Woman
+4.5
1B / 0N
Mantis
+7.5
1B / 0N
Blade
+4.5
1B / 0N
Human Torch
+4.5
1B / 0N
Storm
+4.5
2B / 1N
Most Negative Predicted Impact
Heroes predicted to lose the most value from the latest patch.
Ultron
-12.0
1B / 2N
Captain America
-9.0
0B / 2N
Peni Parker
-8.5
1B / 3N
Black Panther
-6.0
3B / 4N
Iron Man
-5.5
1B / 4N
Venom
-4.5
3B / 3N
Best Picks by Role
Positive Predicted Impact
Luna Snow
+12.0
2B / 0N
Cloak & Dagger
+12.0
2B / 0N
Doctor Strange
+9.0
3B / 0N
Rocket Raccoon
+10.5
2B / 1N
Deadpool
+12.0
12B / 1N
Negative Predicted Impact
Hulk
-2.5
1B / 2N
Punisher
-3.0
1B / 2N
Venom
-4.5
3B / 3N
Iron Man
-5.5
1B / 4N
Black Panther
-6.0
3B / 4N
Meta context sourced from marvelrivals.gg. BuffTracker recommendation is derived.
View meta sourceWho Won The Patch?
Rocket Raccoon won the patch.
Rocket Raccoon received the strongest positive impact in this patch with Relevant Buff (+5). This hero received meaningful improvements and should feel noticeably stronger.
Patch Intelligence
Deadpool looks improved overall.
Deadpool received a mostly positive update, but some nerfs were also detected.
Most Positive Predicted Impact
#1
Deadpool
Mostly positive but includes some nerfs. (Mixed)
+12
12B / 1N
#2
Luna Snow
Clean buff package with no nerfs.
+12
2B / 0N
#3
Cloak & Dagger
Clean buff package with no nerfs.
+12
2B / 0N
#4
Rocket Raccoon
Mostly positive but includes some nerfs. (Mixed)
+10.5
2B / 1N
#5
Moon Knight
Mostly positive but includes some nerfs. (Mixed)
+10
4B / 1N
Most Negative Predicted Impact
#1
Ultron
Heavily nerfed, but some buffs offset the impact. (Mixed)
-12
1B / 2N
#2
Captain America
Heavily nerfed with no compensation.
-9
0B / 2N
#3
Peni Parker
Heavily nerfed, but some buffs offset the impact. (Mixed)
-8.5
1B / 3N
#4
Black Panther
Took a hit, but some compensating buffs. (Mixed)
-6
3B / 4N
#5
Iron Man
Took a hit, but some compensating buffs. (Mixed)
-5.5
1B / 4N
Positive Predicted Impact
Role Impact
Which role changed most?
Duelist came out strongest this patch.
Duelist
49 changes · avg +1.3
Strategist
16 changes · avg +1.7
Vanguard
26 changes · avg +0.1
Patch Notes
All Patch Changes
Every hero change in this patch with player-focused verdicts.
Rocket Raccoon
Rocket is reeling back his ultimate's massive safety net, but he's compensating by making his Repair Mode even better at keeping his Vanguards alive.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Increase the reduced Ultimate Energy gain for enemies damaging or allies healing Devil Dinosaur from 35% to 40%.
This hero received meaningful improvements and should feel noticeably stronger.
Moon Knight
Increase Endsong Inferno (Ultimate Ability) Explosion Damage from 140 to 150.
This hero received meaningful improvements and should feel noticeably stronger.
Moon Knight
Increase Crescent Dart damage per hit from 23 to 25.
This hero received meaningful improvements and should feel noticeably stronger.
Moon Knight
Remove Team-Up Anchor bonus 5% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Increase base Health from 750 to 850.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Increase the critical hit damage reduction provided by Prehistoric Plating (Passive) from 50% to 60%.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Remove the Team-Up Anchor 100 Bonus Health.
This hero received meaningful improvements and should feel noticeably stronger.
Ultron
Increase the area healing output of the Imperative: Firewall drones from 30/s to 35/s.
This hero received meaningful improvements and should feel noticeably stronger.
Doctor Strange
Increase base Health from 575 to 650.
This hero received meaningful improvements and should feel noticeably stronger.
Doctor Strange
Remove the Team-Up Anchor 100 Bonus Health.
This hero received meaningful improvements and should feel noticeably stronger.
Groot
Increase base Health from 700 to 850.
This hero received meaningful improvements and should feel noticeably stronger.
Groot
Remove the Team-Up Anchor 150 Bonus Health.
This hero received meaningful improvements and should feel noticeably stronger.
Hulk
Increase Heavy Blow Damage from 40 to 45.
This hero received meaningful improvements and should feel noticeably stronger.
Rocket Raccoon
Increase the healing amount when a Repair Mode orb passes through an ally from 50 to 55.
This hero received meaningful improvements and should feel noticeably stronger.
Blade
Remove Team-Up Anchor bonus 5% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Iron Man
Remove Team-Up Anchor bonus 5% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Remove the Team-Up Anchor 50 Bonus Health.
This hero received meaningful improvements and should feel noticeably stronger.
Star-Lord
Remove the 25 Bonus Health gained upon using Stellar Shift.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
When Devil Dinosaur is selected as her Team-Up partner, increase Double-Barrel Blaster individual pellet damage from 4.5 to 5.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Increase base Health from 450 to 500.
This hero received meaningful improvements and should feel noticeably stronger.
Hela
Remove Team-Up Anchor bonus 15% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Human Torch
Remove Team-Up Anchor bonus 5% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Psylocke
When Cloak & Dagger are selected as her Team-Up partners, increase Psionic Crossbow single-hit base damage from 13 to 14.
This hero received meaningful improvements and should feel noticeably stronger.
Psylocke
When Emma Frost is selected as her Team-Up partner, increase the Bonus Health granted to Psylocke upon hitting an enemy with Wing Shurikens from 10 to 15.
This hero received meaningful improvements and should feel noticeably stronger.
Psylocke
Increase Psionic Crossbow single-hit base damage from 12 to 13.
This hero received meaningful improvements and should feel noticeably stronger.
Peni Parker
Remove the Team-Up Anchor 50 Bonus Health.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Increase Dual Desert Eagles - Vanguard single-shot damage from 34 to 36 (standard) and from 39 to 40 (upgraded).
This hero received meaningful improvements and should feel noticeably stronger.
Mantis
When Adam Warlock is selected as her Team-Up partner, the Nature's Favor passive effect is enhanced. After casting Natural Anger (and ONLY while Natural Anger is active), increase her self-healing from 12.5/s to 17.5/s.
This hero received meaningful improvements and should feel noticeably stronger.
Luna Snow
Increase the Healing Boost provided to an attached ally via Idol Aura from 35% to 40%.
This hero received meaningful improvements and should feel noticeably stronger.
Luna Snow
Remove the 10% Damage Boost from Number One Idol. Increase the Healing Boost from 10% to 20%.
This hero received meaningful improvements and should feel noticeably stronger.
The Thing
Increase Bonus Health cap provided by Stone Haymaker from 100 to 150.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Deadpool In Your Area - Upgraded (Vanguard): Increase the Damage Reduction provided to allies from 20% to 25% and from 30% to 35% for Deadpool.
This hero received meaningful improvements and should feel noticeably stronger.
Storm
Increase the damage of Hammer Throw from 45 to 50 on throw and increase the damage on return from 20 to 25.
This hero received meaningful improvements and should feel noticeably stronger.
Storm
Increase Bonus Health provided upon hit from 50 to 75.
This hero received meaningful improvements and should feel noticeably stronger.
Invisible Woman
Increase the healing provided by an outgoing Orb Projection from 45 to 50, and the healing on the return from 35 to 40.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Increase Kinetic Cards single-hit healing output from 28 to 30.
This hero received meaningful improvements and should feel noticeably stronger.
Cloak & Dagger
Increase the one-time healing amount of Veil of Lightforce from 45 to 50.
This hero received meaningful improvements and should feel noticeably stronger.
Cloak & Dagger
Increase Lightforce Dagger direct-hit healing from 12 to 15. Increase the lingering spell field healing from 20 to 25.
This hero received meaningful improvements and should feel noticeably stronger.
Venom
Remove Team-Up Anchor bonus 5% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Adam Warlock
Increase base Health from 250 to 275.
This hero received meaningful improvements and should feel noticeably stronger.
Punisher
When Daredevil is selected as his Team-Up partner, increase Adjudication single-hit damage by 1 (from 19 to 20), and increase Deliverance single-hit damage by 0.5 (from 9.5 to 10).
This hero received meaningful improvements and should feel noticeably stronger.
Black Panther
Remove Team-Up Anchor bonus 5% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Moon Knight
Remove Team-Up Anchor bonus 10% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Black Panther
Remove Team-Up Anchor bonus 5% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Deadpool
Remove Team-Up Anchor bonus 5% Damage Boost.
This hero received meaningful improvements and should feel noticeably stronger.
Doctor Strange
Increase the shield value of Shield of the Seraphim from 700 to 850.
This hero received a small improvement, but the overall impact is limited.
Hawkeye
Slightly increase the damage scaling of Piercing Arrow while charging, though the maximum fully-charged damage remains unchanged. Increase Piercing Arrow's base projectile speed from 120m/s to 130m/s, and its maximum projectile speed from 180m/s to 195m/s.
This hero received a small improvement, but the overall impact is limited.
Venom
Increase maximum Fortune cap from 1,000 to 1,200.
This hero received a small improvement, but the overall impact is limited.
Venom
Increase the odds of securing a high Fortune payout when using the Tablet of Destinies.
This hero received a small improvement, but the overall impact is limited.
Black Panther
Increase the cooldowns of Propulsion Burst and Optic Ascent from 12s to 15s.
This hero received a small improvement, but the overall impact is limited.
Adam Warlock
When Ultron is selected as his Team-Up partner, increase Quantum Magic ammo capacity from 15 to 25.
This hero received a small improvement, but the overall impact is limited.
Deadpool
Increase Double-Barrel Blaster ammo capacity from 8 to 12 shells.
This hero received a small improvement, but the overall impact is limited.
The Thing
Slightly increase the vertical detection height of the anti-movement zone generated at the end of Yancy Street Charge to prevent Launched enemies from unexpectedly being able to use their movement abilities.
This hero received a small improvement, but the overall impact is limited.
Magik
Reduce base Health from 250 to 150. Add 125 Regenerative Shield. (Total Health increased from 250 to 275).
This hero was not meaningfully changed in this patch.
Doctor Strange
The Sorcerer Supreme has spent some time studying the mystic arts of durability! We're padding Stephen's health and significantly fortifying the Shield of the Seraphim.
This hero was not meaningfully changed in this patch.
Peni Parker
Rogue's brawling power was a bit too oppressive. We're pulling back her damage reduction and burst potential.
This hero was not meaningfully changed in this patch.
The Thing
Slightly reduce the backswing animation time when using Clobberin' Time (Ultimate Ability) immediately following Battle Blitz or Embattled Leap.
This hero was not meaningfully changed in this patch.
Thor
Adjust the damage falloff from starting at 18m and reducing to 70% at 30m to starting at 18m and reducing to 75% at 35m.
This hero was not meaningfully changed in this patch.
Moon Knight
Khonshu demands more, so Marc is throwing sharper darts and working a bit harder to unleash his ultimate wrath.
This hero was not meaningfully changed in this patch.
Moon Knight
Jean's fire gets a minor dimming, but her Ultimate is burning hotter than ever!
This hero was not meaningfully changed in this patch.
Mantis
When Star-Lord is selected as her Team-Up partner, enhance the healing output of Healing Flower from 10 + 2.5% of target's max Health/s to 15 + 3% of target's max Health/s.
This hero was not meaningfully changed in this patch.
Ultron
Increase Spirit Sanctuary cooldown from 12s to 15s.
This hero received a small nerf, but should remain mostly playable.
Deadpool
Increase Helix Advance cooldown from 10s to 11s.
This hero received a small nerf, but should remain mostly playable.
Iron Man
While Armor Overdrive is active, reduce the Repulsor Blast spell field damage from 65 to 60.
This hero was meaningfully weakened and may feel worse after the patch.
Psylocke
Reduce base Health from 250 to 150. Add 100 Regenerative Shield.
This hero was meaningfully weakened and may feel worse after the patch.
Iron Man
Reduce the spell field damage of a dual-handed Repulsor Blast from 55 to 50.
This hero was meaningfully weakened and may feel worse after the patch.
Iron Man
Reduce the spell field damage of a single-handed Repulsor Blast from 50 to 45.
This hero was meaningfully weakened and may feel worse after the patch.
Star-Lord
Reduce base Health from 250 to 150. Add 100 Regenerative Shield.
This hero was meaningfully weakened and may feel worse after the patch.
Black Panther
Reduce base Health from 300 to 150. Add 150 Regenerative Shield.
This hero was meaningfully weakened and may feel worse after the patch.
Punisher
Reduce Adjudication damage per hit from 20 to 19.
This hero was meaningfully weakened and may feel worse after the patch.
Punisher
Reduce Deliverance damage per hit from 10 to 9.5.
This hero was meaningfully weakened and may feel worse after the patch.
Black Panther
Reduce Ricochet Force damage from 80 to 70.
This hero was meaningfully weakened and may feel worse after the patch.
Black Panther
Reduce Optic Blast single-hit damage from 25 to 21.
This hero was meaningfully weakened and may feel worse after the patch.
Adam Warlock
Reduce Cosmic Cluster projectile damage from 38 to 35.
This hero was meaningfully weakened and may feel worse after the patch.
Captain America
Reduce base Health from 600 to 300. Add 300 Regenerative Shield.
This hero was meaningfully weakened and may feel worse after the patch.
Venom
Reduce base Health from 275 to 150. Add 125 Regenerative Shield.
This hero was meaningfully weakened and may feel worse after the patch.
Venom
Remove the Team-Up Anchor 150 Bonus Health. (Total Health reduced from 825 to 750).
This hero was meaningfully weakened and may feel worse after the patch.
Venom
Reduce base Health from 675 to 500. Add 250 Regenerative Shield.
This hero was meaningfully weakened and may feel worse after the patch.
Storm
Reduce base Health from 600 to 300. Add 300 Regenerative Shield.
This hero was meaningfully weakened and may feel worse after the patch.
Peni Parker
Reduce base Health from 650 to 350. Add 225 Regenerative Shield (Total Health reduced from 650 to 575).
This hero was meaningfully weakened and may feel worse after the patch.
Peni Parker
Reduce the maximum bonus damage added to Southern Brawl at full energy from 90 to 75.
This hero was meaningfully weakened and may feel worse after the patch.
Peni Parker
Reduce the Damage Reduction provided during Defensive Stance from 60% to 55%.
This hero was meaningfully weakened and may feel worse after the patch.
Hulk
Remove the Team-Up Anchor 100 Bonus Health. (Total Health reduced from 750 to 700).
This hero was meaningfully weakened and may feel worse after the patch.
Hulk
Reduce base Health from 650 to 400. Add 300 Regenerative Shield.
This hero was meaningfully weakened and may feel worse after the patch.
Black Panther
Reduce base Health from 275 to 150. Add 125 Regenerative Shield.
This hero was meaningfully weakened and may feel worse after the patch.
Iron Man
Reduce Unibeam (Armor Overdrive) damage from 190/s to 180/s.
This hero was meaningfully weakened and may feel worse after the patch.
Captain America
Remove the Team-Up Anchor 100 Bonus Health. (Total Health reduced from 700 to 600).
This hero was meaningfully weakened and may feel worse after the patch.
Ultron
Upon activating Kumiho Unleashed (Ultimate Ability), increase total Health from 900 to 1,200.
This hero was meaningfully weakened and may feel worse after the patch.
Moon Knight
Increase the energy cost of Hand of Khonshu (Ultimate Ability) from 2800 to 3100.
This hero was meaningfully weakened and may feel worse after the patch.
Rocket Raccoon
Increase the energy cost of C.Y.A. (Ultimate Ability) from 4000 to 4300. Add distance-based falloff logic to C.Y.A.: its Damage Boost and Bonus Health generation will begin decaying at 8m, maxing at a 60% reduction at 20m.
This hero was meaningfully weakened and may feel worse after the patch.
Source
MarvelRivals.com