Marvel Rivals Patch
Version 20260116 Balance
Version 2026.01.13 路 Who won the patch?
Buffs
8
Nerfs
8
Top Winner
Hulk
Changes
30
Who Won The Patch?
Hulk won the patch.
Hulk received the strongest positive impact in this patch with Relevant Buff (+5). This hero received meaningful improvements and should feel noticeably stronger.
Patch Intelligence
Hulk won the patch.
Hulk received a clean buff package with no detected nerfs.
Biggest Winners
Try these heroes first
Only one clear recommendation detected from this balance post.
Role Impact
Which role changed most?
Vanguard came out strongest this patch. Duelist lost the most ground.
Vanguard
4 changes 路 avg +1.8
Strategist
3 changes 路 avg +1.3
Duelist
23 changes 路 avg -0.4
Patch Notes
All Patch Changes
Every hero change in this patch with player-focused verdicts.
Hulk
- Gain 50% Damage Reduction during Bast's Descent (Ultimate Ability) startup animation.
This hero received meaningful improvements and should feel noticeably stronger.
Namor
- Increase Enhanced Monstro Spawn Damage from 11 to 12.
This hero received meaningful improvements and should feel noticeably stronger.
Blade
- Increase Dragon's Defense maximum duration from 1s to 1.2s.
This hero received meaningful improvements and should feel noticeably stronger.
Mantis
- As the Team-Up Anchor, Deadpool gains: Vanguard: +50 Health Duelist: +5% Damage Strategist: +5% Healing 聽 Parker Power-Up (Peni Parker - Spider-Man) Spiders stick together! - Spider-Man unlocks the new Sticky Spider-Bomb ability through his team-up with Peni Parker.
This hero received meaningful improvements and should feel noticeably stronger.
Blade
Increase second hit damage from 20 to 50.
This hero received meaningful improvements and should feel noticeably stronger.
Emma Frost
- Increase Energy gained: Hero hits from 10/s to 12/s Sentience hits from 15/s to 18/s Shield hits from 5/s to 6/s 聽 Hulk Stronger than ever! Hulk's survivability and threat level get a gamma boost! - Reduce Hero Hulk Incredible Leap minimum charge time from 0.5s to 04s; maximum charge time from
This hero received a small improvement, but the overall impact is limited.
Hulk
DUELIST Black Panther Wakanda forever! Panther's offense and defense are slightly up! - Increase Spear Toss Damage from 45 to 50.
This hero received a small improvement, but the overall impact is limited.
Blade
Iron Fist Lin Lie's strikes are slightly faster and harder! - Increase damage of Jeet Kune Do's first four strikes from 30 to 35.
This hero received a small improvement, but the overall impact is limited.
Blade
Damage falloff now starts at 15m (was 20m); at 30m, damage drops to 50% of base (was 40%).
This hero was not meaningfully changed in this patch.
Namor
New Effect: When a Spell Field is created, allies in range get a One-Time Healing of 60.
This hero was not meaningfully changed in this patch.
Namor
After using either, both abilities enter a 2s cooldown.
This hero was not meaningfully changed in this patch.
Namor
Gambit The King of Cards takes a hit to his healing and ultimate.
This hero was not meaningfully changed in this patch.
Namor
- Reduce Big Easy Impact Healing Amount per explosion from 25 to 15 (total from 75 to 45).
This hero was not meaningfully changed in this patch.
Namor
- Reduce Ragin' Royal Flush's Healing from 75/s to 55/s.
This hero was not meaningfully changed in this patch.
Namor
- Reduce shield restoration rate after reclaiming from 42/s to 34/s (total time unchanged).
This hero was not meaningfully changed in this patch.
Invisible Woman
Rocket Raccoon Rocket's on a bit of a slow-down! - Reduce Movement Speed during Wild Crawl from 10m/s to 8m/s.
This hero was not meaningfully changed in this patch.
Mantis
- Reduce Deific Blessing ally Damage Boost effect from 25% to 15%.
This hero was not meaningfully changed in this patch.
Blade
- Reduce Devil's Throw single Projectile Damage from 32.5 to 30 (total from 65 to 60 on a single target).
This hero was not meaningfully changed in this patch.
Namor
- Reduce Aquatic Dominion time for a single charge from 12s to 10s.
This hero was not meaningfully changed in this patch.
Namor
- Increase default Monstro Spawn Health from 100 to 125 and Damage from 17 to 18.
This hero was not meaningfully changed in this patch.
Blade
- When wielding Ancestral Sword, Daywalker Dash New Effect: Remove Slow effect from enemies and apply 8% Healing Reduction per strike (32% total if all hit), for 3s.
This hero was not meaningfully changed in this patch.
Namor
STRATEGIST Cloak & Dagger Ty and Tandy's support is getting a shakeup, healing and flexibility updated! - Reduce Dagger Storm Healing from 55/s to 45/s.
This hero was not meaningfully changed in this patch.
Blade
- Reduce pellets fired per round of Hunter's Shotgun from 12 to 11.
This hero received a small nerf, but should remain mostly playable.
Namor
- Reduce Guardian Shield value from 250 to 200.
This hero received a small nerf, but should remain mostly playable.
Blade
- Reduce Fury gained from Devil's Latch when grappling a surface from 2 to 1.
This hero received a small nerf, but should remain mostly playable.
Namor
- Reduce Undead Monstro Damage from 12 to 10.
This hero was meaningfully weakened and may feel worse after the patch.
Blade
- Reduce Devil's Chain high damage range Damage from 80 to 75.
This hero was meaningfully weakened and may feel worse after the patch.
Namor
路Reduce Berserk state Undead Monstro Damage from 7 to 6.
This hero was meaningfully weakened and may feel worse after the patch.
Emma Frost
- In Hero Hulk form, reduce Gamma Burst cooldown from 8s to 6s and increase projectile Damage from 70 to 75.
This hero was meaningfully weakened and may feel worse after the patch.
Blade
Reduce Damage from 15 to 8 per hit.
This hero was meaningfully weakened and may feel worse after the patch.
Source
MarvelRivals.com