Marvel Rivals Patch
Version 20250808 Balance
Version 2025.07.31 · Who won the patch?
Data Reliability
Verified DataParser reliability check passed. Hero distribution looks healthy — competitive intelligence data is trustworthy.
Buffs
14
Nerfs
9
Top Winner
Adam Warlock
Changes
30
Patch Impact Summary
Adam Warlock leads the patch, but several roles shifted.
STRATEGISTs gained the most from this balance patch. 14 buffs, 9 nerfs across 10 heroes.
Best Picks by Role
Try These Heroes First
Meta context sourced from marvelrivals.gg. BuffTracker recommendation is derived.
View meta sourceWho Won The Patch?
Mantis won the patch.
Mantis received the strongest positive impact in this patch with Relevant Buff (+5). This hero received meaningful improvements and should feel noticeably stronger.
Patch Intelligence
Adam Warlock won the patch.
Adam Warlock received a clean buff package with no detected nerfs.
Biggest Winners
#1
Adam Warlock
Clean buff package with no nerfs.
+11
3 buffs · 0 nerfs
+14 / 0
#2
Spider-Man
Mostly positive changes — a clear net gain.
+6
1 buffs · 0 nerfs
+5 / 0
#3
Doctor Strange
Mostly positive changes — a clear net gain.
+5.5
2 buffs · 0 nerfs
+6 / 0
#4
Mantis
Small buff with some offsetting nerfs. (Mixed)
+3
2 buffs · 3 nerfs
+13 / -7
#5
Star-Lord
Small buff. Impact depends on playstyle.
+3
1 buffs · 0 nerfs
+4 / 0
Biggest Losers
#1
Wolverine
Took a hit. Check if your main was affected.
-6
0 buffs · 1 nerfs
+0 / -5
#2
Cloak & Dagger
Took a hit. Check if your main was affected.
-4
0 buffs · 1 nerfs
+0 / -5
#3
Magneto
Minor nerf — still playable in most comps.
-3
0 buffs · 1 nerfs
+0 / -3
Role Impact
Which role changed most?
Strategist came out strongest this patch.
Strategist
11 changes · avg +1.4
Duelist
13 changes · avg +0.9
Vanguard
6 changes · avg +1.5
Patch Notes
All Patch Changes
Every hero change in this patch with player-focused verdicts.
Mantis
Increase Soul Resurgence (Ultimate Ability) excess healing to Bonus Health conversion rate from 0.7 to 1.
This hero received meaningful improvements and should feel noticeably stronger.
Adam Warlock
Reduce the energy cost of Karmic Revival (Ultimate Ability) from 5000 to 4700.
This hero received meaningful improvements and should feel noticeably stronger.
Spider-Man
Increase Damage per second of Spectacular Spin (Ultimate Ability) from 150 to 170.
This hero received meaningful improvements and should feel noticeably stronger.
Adam Warlock
Adam gets a slight cosmic buff to his Ultimate Ability frequency and strength, plus increased healing.
This hero received meaningful improvements and should feel noticeably stronger.
Black Panther
Increase Jeet Kune Do's fifth strike damage from 50 to 55.
This hero received meaningful improvements and should feel noticeably stronger.
Black Panther
Increase Yat Jee Chung Kuen percentage damage of the enemy's Max Health per strike from 2.1% to 2.7%.
This hero received meaningful improvements and should feel noticeably stronger.
Black Panther
Increase K'un-Lun Kick's first strike damage from 30 to 35.
This hero received meaningful improvements and should feel noticeably stronger.
Mantis
Increase healing by 10% with the new Team-Up Anchor effect.
This hero received meaningful improvements and should feel noticeably stronger.
Star-Lord
Gain 25 Bonus Health when using Stellar Shift (max 25), which lasts for 3s before decaying to 0 over 1s.
This hero received meaningful improvements and should feel noticeably stronger.
Mantis
A new Team-Up Anchor effect for Mantis, but her base healing gets a gentle nerf to balance the cosmic scales.
This hero received meaningful improvements and should feel noticeably stronger.
Adam Warlock
Karmic Revival New Effect: Revived allies gain Bonus Health equal to 70% of Maximum Heath, which lasts for 5s before decaying to 0 over 2s.
This hero received meaningful improvements and should feel noticeably stronger.
Groot
Increase Flora Colossus effect range radius from 20m to 24m.
This hero received a small improvement, but the overall impact is limited.
Doctor Strange
Increase Daggers of Denak projectile charges from 8 to 10.
This hero received a small improvement, but the overall impact is limited.
Black Panther
After addressing hit detection, T'Challa's Spirit Rend is getting a longer cooldown.
This hero received a small improvement, but the overall impact is limited.
Groot
Increase Vine Strike range from 20m to 22m.
This hero received a small improvement, but the overall impact is limited.
Doctor Strange
Reduce Cloak of Levitation cooldown from 15s to 12s.
This hero received a small improvement, but the overall impact is limited.
Spider-Man
Reduced the backflip distance after activation from 12m to 7m, allowing for more reliable follow-ups with moves like Amazing Combo.
This hero was not meaningfully changed in this patch.
Magneto
The Master of Magnetism's shields and survivability are getting a slight tune-down.
This hero was not meaningfully changed in this patch.
Wolverine
Logan's ultimate is a little bit tougher to unleash; time to earn that berserker barrage!
This hero was not meaningfully changed in this patch.
Wolverine
Lifesteal gained from the Primal Flame - Phoenix Warrior Team-Up Ability no longer contributes to Wolverine's Ultimate Ability energy.
This hero was not meaningfully changed in this patch.
Spider-Man
Spidey's Ultimate just got stickier, and deadlier!
This hero was not meaningfully changed in this patch.
Adam Warlock
Cosmic Cluster New Effect: Each hit now reduces Avatar Life Stream charge times by 0.3s.
This hero was not meaningfully changed in this patch.
Cloak & Dagger
Ty and Tandy's Ultimate Ability now takes a bit more energy to unleash their Eternal Bond!
This hero was not meaningfully changed in this patch.
Black Panther
Increase Spirit Rend cooldown from 8s to 10s.
This hero received a small nerf, but should remain mostly playable.
Mantis
Reduce Life Energy Blast projectile charges from 20 to 15
This hero received a small nerf, but should remain mostly playable.
Magneto
Reduce Metal Bulwark and Iron Bulwark Shield Value from 300 to 250.
This hero received a small nerf, but should remain mostly playable.
Mantis
Reduce Healing Flower's Healing Over Time effect from 12.5/s to 10/s.
This hero was meaningfully weakened and may feel worse after the patch.
Black Panther
Adjust Harmony Recovery Bonus Health decay start time from 1s to 2s.
This hero was meaningfully weakened and may feel worse after the patch.
Cloak & Dagger
Increase the energy cost of Eternal Bond (Ultimate Ability) from 4000 to 4300.
This hero was meaningfully weakened and may feel worse after the patch.
Wolverine
Increase the energy cost of Last Stand (Ultimate Ability) from 2800 to 3400.
This hero was meaningfully weakened and may feel worse after the patch.
Source
MarvelRivals.gg