Marvel Rivals Patch
Version 20250530 Balance
Version 2025.05.22 · Who won the patch?
Data Reliability
Verified DataParser reliability check passed. Hero distribution looks healthy — competitive intelligence data is trustworthy.
Buffs
24
Nerfs
26
Top Winner
Human Torch
Changes
69
Patch Impact Summary
Human Torch leads the patch, but several roles shifted.
24 buffs, 26 nerfs across 20 heroes.
Moderate Losers
Major Losers
Namor
-10.0
1B / 3N
Punisher
-8.0
1B / 1N
Groot
-12.0
0B / 3N
Psylocke
-12.0
0B / 2N
Emma Frost
-12.0
1B / 4N
Captain America
-12.0
0B / 3N
Best Picks by Role
Strategist
Slightly Weakened
7B / 6N · Net -6.0
Best Pick
Rocket RaccoonNeeds Caution
Jeff the Land SharkTry These Heroes First
Meta context sourced from marvelrivals.gg. BuffTracker recommendation is derived.
View meta sourceWho Won The Patch?
Storm won the patch.
Storm received the strongest positive impact in this patch with Relevant Buff (+5). This hero received meaningful improvements and should feel noticeably stronger.
Patch Intelligence
Human Torch looks improved overall.
Human Torch received a mostly positive update, but some nerfs were also detected.
Biggest Winners
#1
Human Torch
Mostly positive but includes some nerfs. (Mixed)
+12
3 buffs · 1 nerfs
+13 / 0
#2
Magneto
Mostly positive changes — a clear net gain.
+7.5
2 buffs · 0 nerfs
+7 / 0
#3
Hawkeye
Mostly positive changes — a clear net gain.
+6
2 buffs · 0 nerfs
+7 / 0
#4
Black Widow
Mostly positive changes — a clear net gain.
+4.5
1 buffs · 0 nerfs
+4 / 0
#5
Storm
Mostly positive changes — a clear net gain.
+4
1 buffs · 0 nerfs
+5 / 0
Biggest Losers
#1
Emma Frost
Heavily nerfed, but some buffs offset the impact. (Mixed)
-12
1 buffs · 4 nerfs
+7 / -10
#2
Groot
Heavily nerfed with no compensation.
-12
0 buffs · 3 nerfs
+4 / -7
#3
Psylocke
Heavily nerfed with no compensation.
-12
0 buffs · 2 nerfs
+0 / -8
#4
Captain America
Heavily nerfed with no compensation.
-12
0 buffs · 3 nerfs
+0 / -12
#5
Namor
Heavily nerfed, but some buffs offset the impact. (Mixed)
-10
1 buffs · 3 nerfs
+5 / -11
Role Impact
Which role changed most?
Duelist came out strongest this patch. Vanguard lost the most ground.
Duelist
34 changes · avg +0.5
Strategist
14 changes · avg +0.2
Vanguard
21 changes · avg -0.3
Patch Notes
All Patch Changes
Every hero change in this patch with player-focused verdicts.
Storm
Increase damage of Omega Hurricane (Ultimate Ability) from 150/s to 160/s.
This hero received meaningful improvements and should feel noticeably stronger.
Jeff the Land Shark
It's Jeff!'s (Ultimate Ability) overflow healing on swallowed allies now grants 45 Health per second as Bonus Health, up to 150.
This hero received meaningful improvements and should feel noticeably stronger.
Star-Lord
Peter is having his Ultimate frequency reduced, but his Ultimate power increased. Time to bust a move!
This hero received meaningful improvements and should feel noticeably stronger.
Namor
The Sub-Mariner's defenses will be sinking a bit, but his Monstro Spawns are getting stronger, and his Ultimate is bigger! Time to flood the battlefield!
This hero received meaningful improvements and should feel noticeably stronger.
Punisher
Punisher's getting a boost to his mid-to-long range damage and a slight mobility buff during his Ultimate! Time to lock and load!
This hero received meaningful improvements and should feel noticeably stronger.
Luna Snow
Increase Light & Dark Ice Healing Amount and Damage from 20 per round to 22.
This hero received meaningful improvements and should feel noticeably stronger.
Luna Snow
We're giving Luna a boost to her combat prowess while slightly reducing the frequency of her Ultimate Ability.
This hero received meaningful improvements and should feel noticeably stronger.
Emma Frost
The White Queen's range is increasing, but her defenses and Diamond Form damage are taking a hit! You win some, you lose some, darlings!
This hero received meaningful improvements and should feel noticeably stronger.
Rocket Raccoon
As the Team-Up Anchor, Rocket Raccoon gains a 5% increase in healing effects. When the Team-Up is active, Rocket's B.R.B. is upgraded to a Web Beacon.
This hero received meaningful improvements and should feel noticeably stronger.
Jeff the Land Shark
Increase the damage reduction received when taking a critical hit from 50% to 70%.
This hero received meaningful improvements and should feel noticeably stronger.
Jeff the Land Shark
Change Aqua Burst to a charge ability (max 3 charges, 3s per charge); New effect: direct hits now launch enemies up; Increase spell field damage from 40 to 45.
This hero received meaningful improvements and should feel noticeably stronger.
Groot
He is still Groot...but with less damage and with less frequent Ironwood Walls. Looks like the Flora Colossus needs some trimming!
This hero received meaningful improvements and should feel noticeably stronger.
Magneto
The Master of Magnetism will receive a slight boost to standard damage abilities. He's really going to attract some wins now!
This hero received meaningful improvements and should feel noticeably stronger.
Hawkeye
Increase the base damage of his arrow from 32 to 34.
This hero received meaningful improvements and should feel noticeably stronger.
Human Torch
Flame on... but with less damage and survivability! Sorry, Johnny, looks like you're getting a little less heat!
This hero received meaningful improvements and should feel noticeably stronger.
Hela
The Goddess of Death is getting a slight increase in her sustained damage! Looks like she's ready to reign supreme!
This hero received meaningful improvements and should feel noticeably stronger.
Black Widow
As the Team-Up Anchor, The Punisher gains a maximum health increase of 25 and a 5% boost in damage output.
This hero received meaningful improvements and should feel noticeably stronger.
Luna Snow
Add a new effect to Absolute Zero: Now grants 50 Bonus Health per enemy hit.
This hero received meaningful improvements and should feel noticeably stronger.
Doctor Strange
Stephen will receive a slight boost in the damage of his standard abilities.
This hero received meaningful improvements and should feel noticeably stronger.
Magneto
Increase the charging speed of rings from 4s/stack to 3s/stack.
This hero received a small improvement, but the overall impact is limited.
Emma Frost
Increase the range of Telepathic Pulse from 15.5m to 18m.
This hero received a small improvement, but the overall impact is limited.
Hawkeye
Increase the maximum focus from 70 to 75. Increase the charging speed when aiming at an enemy from 100/s to 108/s and charge falloff speed from 30/s to 32/s.
This hero received a small improvement, but the overall impact is limited.
Human Torch
Increase the charge speed of Blazing Blast from 2s to 3s.
This hero received a small improvement, but the overall impact is limited.
Human Torch
Decrease the shield value gained from Flaming Meteor from 75 to 50 and increase the cooldown from 15s to 20s.
This hero received a small improvement, but the overall impact is limited.
Human Torch
Reduce Dragon's Defense cooldown reduction from Jeet Kune Do hits from 1.5s to 1s.
This hero received a small improvement, but the overall impact is limited.
Squirrel Girl
Squirrel Girl is getting some love! Better acorns, shorter cooldowns, and improved ability release feel! This is nuts!
This hero received a small improvement, but the overall impact is limited.
Squirrel Girl
Increase the capacity of Burst Acorn from 10 to 12.
This hero received a small improvement, but the overall impact is limited.
Storm
We slightly improving her Ultimate Ability intensity.
This hero was not meaningfully changed in this patch.
Iron Man
Decrease the projectile damage of the third Repulsor Blast from 50 to 45, and decrease the Spell Field Damage from 60 to 55.
This hero was not meaningfully changed in this patch.
Jeff the Land Shark
Add a new effect to Hide and Seek: It now has an energy cap (max 120) that drains by 20/s while submerged and restores 15/s when not.
This hero was not meaningfully changed in this patch.
Emma Frost
Decrease the hit damage of Crystal Kick from 50 to 40, and decrease the extra damage dealt when propelling the enemies into the wall from 100 to 90.
This hero was not meaningfully changed in this patch.
Punisher
Increase Adjudication's magazine size from 30 to 40, single hit damage from 18 to 19, and slightly reduce spread when firing.
This hero was not meaningfully changed in this patch.
Human Torch
Reduce the damage of Fire Cluster from 7 per hit to 6 per hit.
This hero was not meaningfully changed in this patch.
Thor
Adjust Hammer Throw ability effect to a standard ability. Remove the Thorforce cost and the universal cooldown. Adjust the ability cooldown to 6s. Thor gains 1 Thorforce from each Hammer Throw enemy hit. Decrease the throw hit damage from 70 to 45, and the return damage from 30 to 20.
This hero was not meaningfully changed in this patch.
Human Torch
Lower the Dragon's Defense damage blocked Bonus Health conversion rate from 1.5 to 1.3. Decrease the maximum Bonus Health converted from damage blocked from 200 to 175. Slightly decrease the dash distance of Yat Jee Chung Kuen in the z-axis direction when there is no target.
This hero was not meaningfully changed in this patch.
Thor
Decrease the shield value gained when consuming Thorforce. Adjust the Bonus Health gained from each Thorforce consumed from 100 to 75 and adjust the maximum Bonus Health from 200 to 150.
This hero was not meaningfully changed in this patch.
Namor
Adjust Monstro Spawn Damage Falloff from starting at 20m, reducing to 30% at 40m, to starting at 20m, reducing to 50% at 40m.
This hero was not meaningfully changed in this patch.
Psylocke
Sai will take a slight dip in her burst damage ability and survivability.
This hero was not meaningfully changed in this patch.
Hawkeye
increase the projectile damage of Blast Arrow from 15 to 16; Increase the spell field damage from 32 to 34.
This hero was not meaningfully changed in this patch.
Human Torch
Lin Lie's taking a bit of a hit to both his damage and survivability.
This hero was not meaningfully changed in this patch.
Emma Frost
We've reduced the damage capability of this Team-Up.
This hero was not meaningfully changed in this patch.
Doctor Strange
Adjust the damage falloff of Daggers of Denak from starting at 10m and reducing to 62.5% at 20m to starting at 10m and reducing to 80% at 20m.
This hero was not meaningfully changed in this patch.
Iron Man
Iron Man is seeing a reduction in his Repulsor Blast damage and burst survivability. Time for a new suit upgrade?
This hero was not meaningfully changed in this patch.
Squirrel Girl
Optimize the user experience of Squirrel Blockade, Tail Bounce, and Unbeatable Squirrel Tsunami (Ultimate Ability).
This hero was not meaningfully changed in this patch.
Captain America
Cap is taking a slight hit to his survivability and Ultimate frequency. Guess even Super Soldiers need a breather!
This hero was not meaningfully changed in this patch.
Doctor Strange
Remove the range damage falloff of Maelstrom of Madness.
This hero was not meaningfully changed in this patch.
Captain America
Increase the delay of shield recovery from 2s to 4s after unleashing Living Legend.
This hero received a small nerf, but should remain mostly playable.
Namor
Increase Gamma Monstro cooldown from 15s to 20s.
This hero received a small nerf, but should remain mostly playable.
Namor
Increase the Cooldown of Blessing of the Deep from 15s to 20s.
This hero received a small nerf, but should remain mostly playable.
Squirrel Girl
Decrease the cooldown of Mammal Bond from 12s to 10s.
This hero received a small nerf, but should remain mostly playable.
Groot
Increase Ironwood Wall's cooldown from 8s to 12s.
This hero received a small nerf, but should remain mostly playable.
Emma Frost
Increase the cooldown of Carbon Crush from 5s to 6s.
This hero received a small nerf, but should remain mostly playable.
Emma Frost
Decrease the shield value of Mind's Aegis from 500 to 400.
This hero received a small nerf, but should remain mostly playable.
Psylocke
Decrease the Invisibility Duration of Psychic Stealth from 3s to 2s.
This hero was meaningfully weakened and may feel worse after the patch.
Psylocke
Decrease the retrieval damage of Wing Shurikens from 14 to 12 per hit.
This hero was meaningfully weakened and may feel worse after the patch.
Captain America
Adjust base health from 600 to 575.
This hero was meaningfully weakened and may feel worse after the patch.
Iron Man
Reduce Armor Overdrive maximum Bonus Health from 100 to 50.
This hero was meaningfully weakened and may feel worse after the patch.
Jeff the Land Shark
Add a new effect to Joyful Splash: Now also deals damage to enemies at 70/s and can heal allies through other allies and enemies. Damage falloff starts at 20m to a maximum of 65% at 40m; Reduce healing per second from 150 to 130.
This hero was meaningfully weakened and may feel worse after the patch.
Jeff the Land Shark
Change the effect of Healing Bubble from One-Time Healing to Healing Over Time. Increase Healing Amount from the previous instant 85 to 120 over 4s. Reduce max charges from 6 to 3 and remove the enemy launch-up effect.
This hero was meaningfully weakened and may feel worse after the patch.
Emma Frost
Reduce the proportion of damage caused by Magnetic Resonance and Soul Resurgence illusions from 30% to 20%.
This hero was meaningfully weakened and may feel worse after the patch.
Luna Snow
Decrease the Atlas Bond Team-Up Anchor damage boost proportion from 15% to 10%.
This hero was meaningfully weakened and may feel worse after the patch.
Groot
Decrease the damage of Vine Strike per hit from 70 to 65.
This hero was meaningfully weakened and may feel worse after the patch.
Rocket Raccoon
Reduce Repair Mode direct hit Healing Amount from 55 to 50.
This hero was meaningfully weakened and may feel worse after the patch.
Punisher
Reduce the movement slow rate of Final Judgement (Ultimate Ability) from 20% to 10% when not firing, and from 40% to 30% when firing.
This hero was meaningfully weakened and may feel worse after the patch.
Jeff the Land Shark
Increase the energy cost of It’s Jeff (Ultimate Ability) from 4000 to 4500.
This hero was meaningfully weakened and may feel worse after the patch.
Star-Lord
Increase the energy cost of Galactic Legend (Ultimate Ability) from 3100 to 3400. Extend the maximum target range from 30m to 40m. Adjust the damage falloff from reducing to 60% at 40m to reducing to 75% at 40m.
This hero was meaningfully weakened and may feel worse after the patch.
Captain America
Increase the energy cost of Freedom Charge (Ultimate Ability) from 2800 to 3100.
This hero was meaningfully weakened and may feel worse after the patch.
Luna Snow
Increase the energy cost of Fate of Both Worlds (Ultimate Ability) from 4500 to 5000.
This hero was meaningfully weakened and may feel worse after the patch.
Namor
Expand Horn of Proteus (Ultimate Ability) inner circle radius from 3m to 3.5m and outer circle radius from 8m to 9m. Decrease the outer circle radius hit damage from 200 to 180.
This hero was meaningfully weakened and may feel worse after the patch.
Source
MarvelRivals.gg