Marvel Rivals Patch
Version 20250314 Balance
Version 2025.03.12 · Who won the patch?
Data Reliability
Verified DataParser reliability check passed. Hero distribution looks healthy — competitive intelligence data is trustworthy.
Buffs
2
Nerfs
0
Top Winner
Human Torch
Changes
7
Patch Impact Summary
Human Torch leads the patch winners.
DUELISTs gained the most from this balance patch. 2 buffs, 0 nerfs across 3 heroes.
Best Picks by Role
Try These Heroes First
Be Careful With
Meta context sourced from marvelrivals.gg. BuffTracker recommendation is derived.
View meta sourceWho Won The Patch?
Human Torch won the patch.
Human Torch received the strongest positive impact in this patch with Relevant Buff (+5). This hero received meaningful improvements and should feel noticeably stronger.
Patch Losers
Patch Intelligence
Human Torch won the patch.
Human Torch received a clean buff package with no detected nerfs.
Biggest Winners
No clear losers detected in this balance post.
Try these heroes first
Only one clear recommendation detected from this balance post.
Role Impact
Which role changed most?
Duelist came out strongest this patch.
Duelist
5 changes · avg +1.6
Strategist
2 changes · avg 0
Patch Notes
All Patch Changes
Every hero change in this patch with player-focused verdicts.
Human Torch
The fiery hero is getting a boost to his primary attack damage output and Ultimate Ability, enhancing his solo takedown potential.
This hero received meaningful improvements and should feel noticeably stronger.
Human Torch
Increase Fire Cluster projectile speed from 120m/s to 150m/s and projectile count from 12 to 14.
This hero received a small improvement, but the overall impact is limited.
Human Torch
Increase the energy cost of Supernova (ultimate ability) from 3400 to 4000; Increase activation wave damage from 70 to 80 and Flame Tornado damage from 100 per/s to 120 per/s.
This hero was not meaningfully changed in this patch.
Iron Man
Decrease Repulsor Blast stage 1 and 2 direct hit damage from 55 to 40; Increase spell field damage from 35 to 50. Decrease stage 3 direct hit damage from 65 to 50; Increase spell field damage from 40 to 60.
This hero was not meaningfully changed in this patch.
Iron Man
Decrease Repulsor Blast (Armor Overdrive) direct hit damage decreased from 55 to 50; Increase spell field damage from 55 to 65.
This hero was not meaningfully changed in this patch.
Cloak & Dagger
The duality duo will see improvements in their healing abilities, making them more versatile for various team compositions.
This hero was not meaningfully changed in this patch.
Cloak & Dagger
Increase the healing effect from Lightforce Dagger on hit allies from 10 to 16; Reduce the spell field healing amount generated by the hit from 18 to 16.
This hero was not meaningfully changed in this patch.
Source
MarvelRivals.gg