Marvel Rivals Patch
Version 20250110 Balance — Season 1 Begins!
Version 2025.01.09 · Who won the patch?
Data Reliability
Verified DataParser reliability check passed. Hero distribution looks healthy — competitive intelligence data is trustworthy.
Buffs
40
Nerfs
11
Top Winner
Venom
Changes
66
Patch Impact Summary
Winter Soldier leads the patch, but several roles shifted.
DUELISTs gained the most from this balance patch. 40 buffs, 11 nerfs across 25 heroes.
Major Winners
Winter Soldier
+11.0
4B / 1N
Thor
+12.0
3B / 0N
Luna Snow
+9.0
1B / 0N
Namor
+9.0
3B / 0N
Magik
+10.5
2B / 0N
Venom
+12.0
3B / 0N
Moon Knight
+12.0
3B / 0N
Blade
+12.0
2B / 0N
Storm
+12.0
4B / 0N
Scarlet Witch
+12.0
5B / 1N
Captain America
+10.0
3B / 0N
Jeff the Land Shark
+9.0
2B / 0N
Best Picks by Role
Try These Heroes First
Meta context sourced from marvelrivals.gg. BuffTracker recommendation is derived.
View meta sourceWho Won The Patch?
Cloak & Dagger won the patch.
Cloak & Dagger received the strongest positive impact in this patch with Relevant Buff (+5). This hero received meaningful improvements and should feel noticeably stronger.
Patch Intelligence
Venom won the patch.
Venom received a clean buff package with no detected nerfs.
Biggest Winners
#1
Venom
Clean buff package with no nerfs.
+12
3 buffs · 0 nerfs
+14 / 0
#2
Moon Knight
Clean buff package with no nerfs.
+12
3 buffs · 0 nerfs
+13 / 0
#3
Blade
Clean buff package with no nerfs.
+12
2 buffs · 0 nerfs
+9 / 0
#4
Storm
Clean buff package with no nerfs.
+12
4 buffs · 0 nerfs
+17 / 0
#5
Thor
Clean buff package with no nerfs.
+12
3 buffs · 0 nerfs
+13 / 0
Biggest Losers
#1
Black Widow
Took a hit, but some compensating buffs. (Mixed)
-7.5
2 buffs · 2 nerfs
+7 / -8
#2
Mantis
Took a hit. Check if your main was affected.
-7.5
0 buffs · 1 nerfs
+0 / -3
#3
Squirrel Girl
Took a hit. Check if your main was affected.
-6
0 buffs · 1 nerfs
+0 / -4
#4
Doctor Strange
Took a hit. Check if your main was affected.
-4.5
0 buffs · 1 nerfs
+0 / -2
#5
Hawkeye
Took a hit. Check if your main was affected.
-4.5
0 buffs · 1 nerfs
+0 / -4
Try these heroes first
Role Impact
Which role changed most?
Duelist came out strongest this patch.
Duelist
44 changes · avg +1.7
Vanguard
13 changes · avg +3
Strategist
9 changes · avg +2.1
Patch Notes
All Patch Changes
Every hero change in this patch with player-focused verdicts.
Cloak & Dagger
Ty and Tandy will receive an increase to their healing capability as well as an expansion to the coverage area of their ultimate ability.
This hero received meaningful improvements and should feel noticeably stronger.
Venom
Increase the base damage of Feast of the Abyss (ultimate ability) from 40 to 50.
This hero received meaningful improvements and should feel noticeably stronger.
Moon Knight
Increase the number of talons generated by Hand of Khonshu (ultimate ability) from 10 to 14.
This hero received meaningful improvements and should feel noticeably stronger.
Blade
After releasing Omega Hurricane (ultimate ability), the bonus health provided for herself will be increased from 350 to 450. Moreover, following its conclusion, the extra health will no longer vanish instantly but will instead diminish at a rate of 100 per second.
This hero received meaningful improvements and should feel noticeably stronger.
Moon Knight
The Hand of Khonshu will receive a slight increase to the threat of his ultimate ability.
This hero received meaningful improvements and should feel noticeably stronger.
Magik
The Queen of Limbo needed an Increase to her threat after unleashing her ultimate ability.
This hero received meaningful improvements and should feel noticeably stronger.
Jeff the Land Shark
We'll be adjusting the range for his ultimate ability so it now better fits the warning marker. In addition, we'll also be increasing his healing capability.
This hero received meaningful improvements and should feel noticeably stronger.
Storm
Increase the number of dashes in Eternal Bond (ultimate ability) from 3 to 4.
This hero received meaningful improvements and should feel noticeably stronger.
Thor
Added immunity to control effects during God of Thunder (ultimate ability).
This hero received meaningful improvements and should feel noticeably stronger.
Storm
The Weather Witch needed an overall increase to her damage capability; We're also optimizing the feel of her left-click projectile and the release experience of her ultimate ability.
This hero received meaningful improvements and should feel noticeably stronger.
Venom
With increased survivability and the threat of his ultimate ability, the symbiote menace will strike fear into the backlines of all enemy teams.
This hero received meaningful improvements and should feel noticeably stronger.
Storm
Increase the damage of Charged Gale from 50 to 55.
This hero received meaningful improvements and should feel noticeably stronger.
Captain America
Increase base health from 650 to 675.
This hero received meaningful improvements and should feel noticeably stronger.
Thor
The God of Thunder could use some slightly increased survivability and improved the success rate to his ultimate ability.
This hero received meaningful improvements and should feel noticeably stronger.
Thor
Increase base health from 500 to 525.
This hero received meaningful improvements and should feel noticeably stronger.
Venom
Increase the Symbiotic Resilience bonus health ratio gained per lost health point from 1 to 1.2.
This hero received meaningful improvements and should feel noticeably stronger.
Black Widow
Natasha was very much in need of optimization when evaluating the release experience of her abilities as well as a slightly increase to the threat of her ultimate ability,
This hero received meaningful improvements and should feel noticeably stronger.
Magik
Increase Umbral Incursion damage in Darkchild form from 115 to 135.
This hero received meaningful improvements and should feel noticeably stronger.
Scarlet Witch
Increase Chaos Control's fixed damage from 50/s to 60/s.
This hero received meaningful improvements and should feel noticeably stronger.
Scarlet Witch
Increase Chthonian Burst's projectile damage from 30 to 35.
This hero received meaningful improvements and should feel noticeably stronger.
Blade
Increase Bolt Rush damage from 70 to 80.
This hero received meaningful improvements and should feel noticeably stronger.
Winter Soldier
Increase the bonus health provided by Bionic Hook and Tainted Voltage from 30 to 40.
This hero received meaningful improvements and should feel noticeably stronger.
Winter Soldier
Increase Roterstern's projectile damage from 70 to 75.
This hero received meaningful improvements and should feel noticeably stronger.
Winter Soldier
Increase base health from 250 to 275.
This hero received meaningful improvements and should feel noticeably stronger.
Wolverine
Increase base health from 300 to 350.
This hero received meaningful improvements and should feel noticeably stronger.
Jeff the Land Shark
Increase the healing of Joyful Splash from 140/s to 150/s.
This hero received meaningful improvements and should feel noticeably stronger.
Luna Snow
Increase the interval for switching between healing and damage in Fate of Both Worlds from 0.1s to 0.5s.
This hero received meaningful improvements and should feel noticeably stronger.
Rocket Raccoon
Increase the healing of Repair Mode from 60 per/s to 70 per/s.
This hero received meaningful improvements and should feel noticeably stronger.
Namor
Increase Frozen Spawn damage from 25 to 27.
This hero received meaningful improvements and should feel noticeably stronger.
Namor
Increase berserk state Frozen Spawn damage from 16 to 18.
This hero received meaningful improvements and should feel noticeably stronger.
Scarlet Witch
A bit underwhelming, the damage capability of this father-daughter Team-Up ability will be enhanced.
This hero received meaningful improvements and should feel noticeably stronger.
Scarlet Witch
Increase Metallic Fusion projectile damage from 55 to 60.
This hero received meaningful improvements and should feel noticeably stronger.
Scarlet Witch
Increase Metallic Fusion spell field damage from 30 to 35.
This hero received meaningful improvements and should feel noticeably stronger.
Captain America
Reduce the delay time for shield restoration after releasing Living Legend from 3s to 2s.
This hero received meaningful improvements and should feel noticeably stronger.
Hulk
Dr. Banner has been dominant, but some decreased sustained combat capability upon entering the battlefield will bring him more in line with other Vanguards.
This hero received a small improvement, but the overall impact is limited.
Namor
Increase Frozen Spawn slowing effect applied to hit enemies from 25% to 30%.
This hero received a small improvement, but the overall impact is limited.
Storm
Reduce the cooldown of Charged Gale from 20s to 15s.
This hero received a small improvement, but the overall impact is limited.
Captain America
Reduce Liberty Rush cooldown from 12s to 10s.
This hero received a small improvement, but the overall impact is limited.
Black Widow
Increase the range of the first effect of Edge Dancer from a 3-meter radius to a 5-meter radius.
This hero received a small improvement, but the overall impact is limited.
Moon Knight
Increase the explosion radius of each talon from 4 meters to 5 meters.
This hero received a small improvement, but the overall impact is limited.
Winter Soldier
Reduce the cooldown of Ammo Invention from 45s to 40s.
This hero received a small improvement, but the overall impact is limited.
Jeff the Land Shark
Adjust It's Jeff! (ultimate ability) range from a 10m sphere to a 10m radius, 5m high cylindrical spell field.
This hero was not meaningfully changed in this patch.
Psylocke
We'll be providing more options for other heroes to counter the demon slayer's ultimate.
This hero was not meaningfully changed in this patch.
Rocket Raccoon
Rocket could use an enhancement to his healing capability.
This hero was not meaningfully changed in this patch.
Wolverine
Logan will receive an increase to basic combat strength, but a slight decrease to the additional survivability after activating Undying Animal.
This hero was not meaningfully changed in this patch.
Punisher
We're slightly increasing the damage capability of Frank's weapons.
This hero was not meaningfully changed in this patch.
Squirrel Girl
Addition of a new effect to the Unbeatable Squirrel Tsunami (ultimate ability): the squirrels will rush towards the nearest enemy after bouncing instead of bouncing randomly.
This hero was not meaningfully changed in this patch.
Doctor Strange
Add damage falloff to Maelstrom of Madness and Gamma Maelstrom. Starting at 5 meters and reducing to 70% at 8 meters.
This hero was not meaningfully changed in this patch.
Captain America
Reduce the energy cost for releasing Freedom Charge (ultimate ability) from 3400 to 3100; Reduce the additional health provided per second to self after releasing it from 110 to 100.
This hero was not meaningfully changed in this patch.
Squirrel Girl
We're increasing the threat of Doreen and her furry friends in their ultimate ability.
This hero was not meaningfully changed in this patch.
Hawkeye
We'll be decreasing the medium-long range damage capability, reducing the threatening combat radius, and slightly improving the close combat resistance for the avenging archer.
This hero was not meaningfully changed in this patch.
Hawkeye
Slightly reduce the spread angle between every two Blast Arrows.
This hero was not meaningfully changed in this patch.
Black Panther
Reduce the additional health provided to self after refreshing Vibranium Marks with Spirit Rend from 40 to 30, and the upper limit of additional health provided from 120 to 75.
This hero was not meaningfully changed in this patch.
Luna Snow
While we've enjoyed her dropping the bass, we've made adjustments to Luna's ultimate ability to prevent players from abusing its healing capabilities.
This hero was not meaningfully changed in this patch.
Psylocke
Now Dance of the Butterfly (ultimate ability) will check for barriers (including Magneto's Metal Bulwark, Hulk's Indestructible Guard, etc.).
This hero was not meaningfully changed in this patch.
Punisher
Slightly reduce the spread of Deliverance and Adjudication.
This hero was not meaningfully changed in this patch.
Doctor Strange
Slightly decrease the shield value recovery rate after releasing Shield of the Seraphim from 80/s to 70/s.
This hero received a small nerf, but should remain mostly playable.
Mantis
Reduce Nature's Favor (passive) movement boost from 2.5m/s to 1.5m/s.
This hero received a small nerf, but should remain mostly playable.
Black Widow
Reduce the time required for Fleet Foot to recover from 0 stamina to full from 12s to 4s.
This hero received a small nerf, but should remain mostly playable.
Winter Soldier
Reduce the area damage from 70 to 65 and reduce damage decay from 65% at 40 meters to 60%.
This hero was meaningfully weakened and may feel worse after the patch.
Hela
Reduce base health from 275 to 250.
This hero was meaningfully weakened and may feel worse after the patch.
Hawkeye
Reduce the triggering distance of passive ability Archer's Focus from 60 meters to 40 meters. Reduce the maximum additional damage of the passive from 80 to 70.
This hero was meaningfully weakened and may feel worse after the patch.
Scarlet Witch
Reduce the percentage damage per second from 5% to 3%.
This hero was meaningfully weakened and may feel worse after the patch.
Wolverine
Reduce the damage reduction ratio provided by Undying Animal from 50% to 40%.
This hero was meaningfully weakened and may feel worse after the patch.
Squirrel Girl
Reduce the squirrel tsunami health from 600 to 300.
This hero was meaningfully weakened and may feel worse after the patch.
Black Widow
Reduce the time required for Electro-Plasma Explosion (ultimate ability) to reach maximum power from 1s to 0.6s.
This hero was meaningfully weakened and may feel worse after the patch.
Source
MarvelRivals.gg